Game Design Document

A very rough prototype for the Pirate Software Game Jam 15. 

Really liked the theme and fell in love with my idea for it. However, I was only available for half the allotted development time, so alas, it was a very rough prototype.

  • WASD to move
  • SPACE to dash
  • M1/M2 to shoot
  • Most of the UI controls are explained through tooltips
  • Specifically, the spell customization requires you to drag and drop your spells. Dragging a spell onto another will add it as a modifier. Doing this again to an already modified spell will replace the base spell.


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Game Design Document
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